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Student Outcomes


The Network Technology program requires a minimum number of 130 credit hours and an actual number of 133 credit hours (without P/F Physical Exercise courses), which can be completed in 8 semesters or 4 academic years. The model layout of the Network Technology curriculum as shown in Table 1 presented the recommended schedule from the first semester of the first year till the second semester of the fourth year. It should be noted that summer sessions are only optional, and would not be included in this model layout. The curriculum breaks the courses down into three categories of (1) General Education (GE) courses, (2) Core Requirement courses, and (3) Concentration courses. Courses in the second and third categories will be calculated into the Major GPA

For the Network Technology program of DTU, FIT adopted the CAC (Computing Accreditation Commission) criteria of Student Outcomes (SOs) as narrower statements that describe what knowledge students are expected to possess and what skills they are expected to master by the time of graduation from the program. The SOs of the Network Technology program encompass all of the ABET CAC Criterion 3 Student Outcomes:

 

a. an ability to apply knowledge of computing and mathematics appropriate to the program’s student outcomes and to the discipline

b. an ability to analyze a problem, and identify and define the computing requirements appropriate to its solution

c. an ability to design, implement, and evaluate a computer-based system, process, component, or program to meet desired needs

d. an ability to function effectively on teams to accomplish a common goal

e. an understanding of professional, ethical, legal, security and social issues and responsibilities

f. an ability to communicate effectively with a range of audiences

g. an ability to analyze the local and global impact of computing on individuals, organizations, and society

h. recognition of the need for and an ability to engage in continuing professional development

i. an ability to use current techniques, skills, and tools necessary for computing practice